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This level is closest to the Crystal, which grants a blessing and a curse. The two highest levels are above the point where the stalactite connects to the roof of the cave, and as such the uppermost level is the only place that has passages to the Stone Labyrinths. The inside of the stalactite is tiered in eight levels, with each underlying level smaller than the previous as they descend. The inhabitants, nine distinctly different races, also call it the "Land of the Azure Sun", referring to the huge crystal that lights the realm and bathes it in life-giving energy. This stalactite itself hangs from the roof of a cavern so massive it would engulf any kingdom of the races' lost worlds. Yliakum is located under thousands of meters of solid rock inside an enormous excavated stalactite. Will you become a tool of the dark?Įnter the world of PlaneShift and discover the truth for yourself. What mysteries will be discovered? Perhaps you will be the first to rediscover ruins lost in the dark depths, or to uncover the fate of the great Lemur cities of Kadaikos. Beyond Yliakum, concealed by the Bronze Doors, the deadly Stone Labyrinths await eager explorers. Here magic is an important part of the lives of the people this is considered a gift of the gods. The realm exists under the guidance of several gods and firm handed rulers. For those who enjoy playing a more quiet life, there will be many jobs and careers to choose from and always a tavern nearby to rest your feet and make new friends. You will start your journey as a citizen of the realm of Yliakum, an enormous underground world filled with a myriad of races, guilds, creatures and other foes to battle, and many places to explore and find or create your own adventures. Please report any conflicts you find to the bug tracker. Due to the heavy stage of development the game is currently going through, some aspects of our setting may conflict with or will not yet be supported by actual in game content.
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Our objective is to create a persistent world in a fantasy setting, in which every player will create characters and will be able to live, explore, and interact with maximum realism. The creatures need to find other means if they are to travel back (including casting plane shift again).Setting Overview General Information on the Setting
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Plane shift transports creatures instantaneously and then ends.
![5e planeshift 5e planeshift](https://media.wizards.com/2016/images/magic/jdhsadsw824erj/hegwchgKLDPreuwhcu2.jpg)
From the Material Plane, you can reach any other plane, though you appear 5 to 500 miles (5d%) from your intended destination. Precise accuracy as to a particular arrival location on the intended plane is nigh impossible. If several willing persons link hands in a circle, as many as eight can be affected by the plane shift at the same time. You move yourself or some other creature to another plane of existence or alternate dimension. Saving Throw Will negates Spell Resistance yes Target creature touched, or up to eight willing creatures joining hands School conjuration (teleportation) Level cleric/oracle 5, shaman 7, sorcerer/wizard 7, summoner 5, unchained summoner 6, witch 7 Subdomain freedom 5 Bloodline aberrant 7, djinni 7, efreeti 7Ĭomponents V, S, F (a forked metal rod attuned to the plane of travel) Home > Magic > Spells (Paizo, Inc.) > P > Plane Shift